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FamiTracker > General > Show Off Your Work > Cheetahmen II Owner: Doommaster1994 New post
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Posted: 2010-07-18 06:05 Reply | Quote
nicetas_c



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#7486
I even heard it with FCEUX. That's great...

Posted: 2010-07-18 06:14 Reply | Quote
TechEmporium

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#7487
But the sad thing is that Gil Galad's NSF rip of the title screen somehow doesn't allow you to rip the samples from it.

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Posted: 2010-07-18 09:55 Reply | Quote
Doommaster1994

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#7499
Maybe he will re rip it or something. I talk to him.

UPDATED! Posted: 2010-07-21 02:26  (Last Edited: 2010-07-21 08:28) Reply | Quote
Doommaster1994

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#7631
Well I put the first in-game song in there (it's in track 2). It's almost complete but I still have to do the drum solos.
The drums play the same 'note' as the regular notes. Here is a translation:
C-2 : 0-#
D#2 : D-#
E-2 : C-# ???
F-2 : B-#
F#2 : A-# ???
G-2 : 9-#
G#2 : 8-#
A-2 : 7-# ???
A#2 : 6-#
B-2 : 5-# ???
C-3 : 4-#
D#3 : 3-#
E-3 : 2-# ???
F-3 : 1-# ???
F#3 : 0-# ???

???: Doesn't play note yet so I'm not 100% sure.


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cheetahmen_ii.ftm (13 Kb)
Posted: 2010-07-21 08:23 Reply | Quote
Doommaster1994

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#7646
nicetas_c wrote:
Meh, I can't find its NSF, so I am now directly reading the I/O changes with an emulator... I love FCEUX.

How do you do that in FCEUX?

Posted: 2010-07-21 09:21 Reply | Quote
nicetas_c



Member for: 6136 days
Location: AB, CA
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#7648
Doommaster1994 wrote:
nicetas_c wrote:
Meh, I can't find its NSF, so I am now directly reading the I/O changes with an emulator... I love FCEUX.

How do you do that in FCEUX?

1. Dump a clean ROM. Yes, I have Cheetah Men 2 and Action 52.
2. Get FCEUX 2.1.4a (the latest version although any emulator with such function will work).
3. Go to [Debug] --> [Hex Editor].
4. You are on your own to find the correct addresses of the I/O part.

Posted: 2010-07-21 09:47 Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#7650
Does it give you the volumes? I'm trying to get the sound at the Password Screen of Dirty Harry. It's sounds like this weird echoing guitar.

Posted: 2010-07-21 09:59 Reply | Quote
nicetas_c



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Location: AB, CA
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#7654
Does it give you the volumes? It certainly does.

Except often you have to find a seperate address that tells whether a note is on or not. For example in Bossa Nova's noise channel, the address reads 5 8 7 6 5 4 3 2 1 0 but another hex tells the game to not play the 3 2 1 0 part. Once again, you need enough patience and enthusiasm to get things accurate.

Posted: 2010-07-21 10:52  (Last Edited: 2010-07-21 11:04) Reply | Quote
Doommaster1994

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#7657
Well, I don't know anything about ROM dumping. Do you think you can get the voice for me? It's only 3 or 4 volumes that loop. Something like 15 14 13 12. I tried looking for the I/O address and I'm not sure but I THINK it's 000760, 001760, or 001F60 since they move with the tempo and stop when they aren't playing.
Also, how do I know what volume it's telling me? I'm only seeing the numbers go up and up and they do that for all channels.

Posted: 2010-07-21 11:16  (Last Edited: 2010-07-21 11:25) Reply | Quote
nicetas_c



Member for: 6136 days
Location: AB, CA
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#7659

Doommaster1994 wrote:
Do you think you can get the voice for me?

No. The voice (most likely) uses the Mapper 228's feature, so the only way to rip it into DPCM is to record a WAV and then use Redmc/dmcconv.

You know, Action 52 is the biggest NES ROM ever. Some said that the maximum is 512KB (Megaman 6), Kirby's Adventure reaches 768KB and Action 52 reaches 2MB just because of the samples.
Doommaster1994 wrote:
C-2 : 0-#
D#2 : D-#
E-2 : C-# ???
F-2 : B-#
F#2 : A-# ???
G-2 : 9-#
G#2 : 8-#
A-2 : 7-# ???
A#2 : 6-#
B-2 : 5-# ???
C-3 : 4-#
D#3 : 3-#
E-3 : 2-# ???
F-3 : 1-# ???
F#3 : 0-# ???

???: Doesn't play note yet so I'm not 100% sure.

The whole graph is correct. Thanks.

D#3 : 3-# (should be C#3)
E-3 : 2-# ??? (should be D-3)
F-3 : 1-# ??? (should be D#3)
F#3 : 0-# ??? (should be E-3)

Except this one looks like a careless mistake.

Posted: 2010-07-21 12:05  (Last Edited: 2010-07-21 12:05) Reply | Quote
Doommaster1994

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#7664
The sound I want isn't a DPCM sound. It's a square channel sound.

Posted: 2010-07-21 12:06 Reply | Quote
nicetas_c



Member for: 6136 days
Location: AB, CA
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#7665
Doommaster1994 wrote:
The sound I want isn't a DPCM sound. It's a square channel sound.

Then which one is it?

Posted: 2010-07-21 12:17 Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#7667
When you are at the password screen after the triangle plays a few notes, you will hear the two square channels come in. There is a sound that uses the duty cycle of 12% (not the 25% one). It sounds like the envelopes are repeating. That's the one I want. I will be grateful if you can get it for me or show me how to get it.
-Nick

Posted: 2010-07-21 12:19 Reply | Quote
nicetas_c



Member for: 6136 days
Location: AB, CA
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#7668
Doommaster1994 wrote:
When you are at the password screen after the triangle plays a few notes, you will hear the two square channels come in. There is a sound that uses the duty cycle of 12% (not the 25% one). It sounds like the envelopes are repeating. That's the one I want. I will be grateful if you can get it for me or show me how to get it.
-Nick

Apologies for thinking that you are trying to rip the voice from Action 52.

Posted: 2010-07-21 12:21  (Last Edited: 2010-07-21 12:22) Reply | Quote
Doommaster1994

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Location: Seattle, WA
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#7670
Hey don't worry about it. You've helped me a lot on here and I want to thank you for that. Also, I don't have the actual Dirty Harry NES cartridge. I was going to get it online but instead I got Uninvited (Japanese version). Also, I don't think I have any ROM ripping tools, and furthermore if I can afford any because I don't have a job.

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