I like what you did with pattern ID 02 and the keychange in frame 04, but that's about it. It's not bad as a theme, it just needs more material. As it stands right now it is very very very repetitive, and while this is probably not so noticeable if you're actually playing a game (e.g. Mega Man 1 boss music) it makes the song difficult to listen to by itself.
Also, I notice that Triangle and VRC Pulse 1 are only ever playing the same notes (differing only by octave) ... if you need to insert an extra part at some point, eliminate one of them to free up the space. That's the limitation you accept when you try to do 3- or 4- note chords, sometimes it really hamstrings what other parts you can mix in with it.
I'd have to disagree; I don't think DPCM would be all that fitting for this song, but you could certainly make the noise drums more distinct with volume and arp settings.
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Fan of:
Cave Story, Mega Man X, MOTHER 3, Star Fox 64, Super Metroid, Shining Force.
Classic SEGA, Treasure, Square, Falcom.
Various roguelike RPGs and shmups/bullet hells.
RE: Rock Boss Theme - Original Posted: 2015-01-27 02:06