Login:
Menu:
Post: Author:
FamiTracker > General > Show Off Your Work > Final Fantasy VI - The Serpent Trench (VRC6) Owner: TrippinDrago New post
Page 1 of 1 Sort:  
Final Fantasy VI - The Serpent Trench (VRC6) Posted: 2014-08-06 00:09  (Last Edited: 2014-08-06 00:17) Reply | Quote
TrippinDrago

Avatar

Member for: 4427 days
Location: Texas
Status: Offline

#60419
Hello! I'm new to the forum and I wanted to post my first serious attempt at a Famitracker cover. Final Fantasy VI's soundtrack seems a but too ambitious for me, but I enjoy making these and want to know what everyone thinks!


Posted: 2014-08-06 00:34  (Last Edited: 2014-08-06 15:17) Reply | Quote
Thom

Avatar

Member for: 6078 days
Status: Offline

#60422
Cool I guess, good job tc..



The arpeggios over shadowed the chords when the lead came in. I recommend lowering the arps.



Posted: 2014-08-06 00:49  (Last Edited: 2014-08-06 00:51) Reply | Quote
Dr_Mustache

Avatar

Member for: 4690 days
Location: On your screen
Status: Offline

#60424
I agree the arpeggios are too loud. Still, gotta appreciate how the loudest instrument is at volume 6, which is a good start if you're going to use DPCM on your music.

Always balance stuff so everything can be heard without any effort (well, it depends on what you're planning to do with your song, but you get the idea).

Also, Thom, that's entirely wrong, I think. The sawtooth channel actually has more volume control than the rest, it just works a bit differently but you can work with it like you do with the other channels.

_______________________
This version of Dr. Mustache is outdated. Please download latest version here.
[Dropbox (my FT stuff)]
Posted: 2014-08-06 00:49  (Last Edited: 2014-08-06 00:51) Reply | Quote
poodlecock

Avatar

Member for: 4947 days
Location: !wow
Status: Offline

#60425
Thom wrote:
Volume slide dont work on the Saw channel .It's like the triangle, it has little volume control. Correct me if Im work on this.

This is incorrect. In fact, sawtooth has the *most* volume control out of all the channels beside FDS.

While I do agree with what he said about the lead, I think that *everything* is too soft. While volume control is key to keeping harmony, raise the volume, there's no need to be afraid =D

EDIT: JINX!

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Posted: 2014-08-06 02:29 Reply | Quote
Thom

Avatar

Member for: 6078 days
Status: Offline

#60429
poodlecock wrote:
Thom wrote:
Volume slide dont work on the Saw channel .It's like the triangle, it has little volume control. Correct me if Im work on this.

This is incorrect. In fact, sawtooth has the *most* volume control out of all the channels beside FDS.

While I do agree with what he said about the lead, I think that *everything* is too soft. While volume control is key to keeping harmony, raise the volume, there's no need to be afraid =D

EDIT: JINX!


Too much loudness creates too much distortion and imbalance. You need prioritize what's important.

Posted: 2014-08-06 03:24  (Last Edited: 2014-08-06 03:25) Reply | Quote
jrlepage
Moderator

Avatar

Member for: 6532 days
Location: Canada
Status: Offline

#60433
The VRC6's sawtooth channel has a 6-bit volume register, allowing for values ranging between 0 and 64. Unfortunately though, due to the way Famitracker implements this channel's volume, only even values between 0 and 62 are accessible. You don't want to use values beyond 42 though, otherwise your sawtooth will turn into a distorted wave.

More info here.

Thom: please, for the sake of everyone here, refrain from talking about things you do not know about.

_______________________
Follow me on Twitter.
I record (some) NSFs on hardware. Feel free to request a hardware render.
Posted: 2014-08-06 03:24 Reply | Quote
poodlecock

Avatar

Member for: 4947 days
Location: !wow
Status: Offline

#60434
Thom wrote:
poodlecock wrote:
While I do agree with what he said about the lead, I think that *everything* is too soft. While volume control is key to keeping harmony

Too much loudness creates too much distortion and imbalance. You need prioritize what's important.

Please read posts carefully before responding.

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Posted: 2014-08-06 06:52 Reply | Quote
TrippinDrago

Avatar

Member for: 4427 days
Location: Texas
Status: Offline

#60445
Wow, thank you for this information! I'll try and fix this and maybe add a bit more and update the thread, if that isn't against any rule I don't know of. I will also try and use this for other covers I have wanted to do!

Posted: 2014-08-06 15:17 Reply | Quote
Thom

Avatar

Member for: 6078 days
Status: Offline

#60453
Sorry bout that guys

RE: Final Fantasy VI - The Serpent Trench (VRC6) Posted: 2014-08-06 23:54 Reply | Quote
OzzyKingofKings



Member for: 4662 days
Location: Texas, USA
Status: Offline

#60483
Good to see some FFVI work in these parts, Trippin; relatively rare in this day and age. Volume balancing is always a major concern as the above comments mention, though I'm biased slightly in your favor in this case (I listen on an easily driven pair of BA IEMs, so everything typically sounds louder to me than most others; covers like yours sound pleasantly moderate at the volume levels I usually stick to, while covers erring on the louder side tend to destroy my ears and force me to turn things down...). Personally I'd also end the lead instrument (05) with duty cycle 5 or 6 and tweak the vibrato a bit, but I wouldn't argue for those changes all that strongly.

One other minor thing to note is that VRC6 Pulse 1 erroneously vibrates on the loopback because of the vibrato command you set before it loops. Not a big deal, but it sounds noticeably different the second time around because of the vibrato and it might be important to take note of for the future (if you don't intend for such effects to persist, remember to turn them off).

And, since nobody else has mentioned it yet, welcome! :-)

Page 1 of 1 Sort: