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FamiTracker > General > Show Off Your Work > Silver Surfer Soundtrack [2A03 -> VRC6] Owner: Ares64 New post
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Silver Surfer Soundtrack [2A03 -> VRC6] Posted: 2013-02-09 23:32  (Last Edited: 2013-02-10 04:35) Reply | Quote
Ares64

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#44202
alright well basically whats up with this is

i got bored and wondered what silver surfer would sound like on a SID

now, me knowing nothing about the SID, i just copypasted NSFimported songs from this game and whupped them on the VRC6 chip and added a bunch of duty cycles

because thats how SID music works am i right ha ha ha ha ha

anyway tell me what you think (it probably sounds worse now hahaha sorry)


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sidstyle_silver_surfer.ftm (409 Kb)
Posted: 2013-02-09 23:45  (Last Edited: 2013-02-09 23:46) Reply | Quote
BattleBeard



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#44203
Could've changed the noise

but I do like this better than the original I like, it's more dirty and filthy, i love it, it's also more futuristic

Posted: 2013-02-09 23:47 Reply | Quote
Ares64

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#44204
could've

but didn't

MY MODULE MY RULES

Posted: 2013-02-10 05:53 Reply | Quote
GoldenShower



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#44222
I'm getting this: "This file was created in newer version of Famitracker". I use 0.4.1

Posted: 2013-02-10 07:04 Reply | Quote
Xyz_39808

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#44224
You could've also mixed some of the tri with the saw at times. SID can also do tri y'know.

Also, love the subsong titles

Posted: 2013-02-10 09:58 Reply | Quote
Milos

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#44227
GoldenShower wrote:
I'm getting this: "This file was created in newer version of Famitracker". I use 0.4.1


0.4.2 Beta 1

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Posted: 2013-02-10 12:29  (Last Edited: 2013-02-10 12:31) Reply | Quote
Necrophageon

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#44229
GYUH! Curse you beta bastards! Why does everyone insist on using the least stable version of FamiTracker they can get their hands on?? Such an inconvenience.

ANYWHO, generally speaking, sawtooth is a poor choice for drums, though I see what you did there. A SID has 3 sound channels which can produce a variety of waveforms: pulse, triangle, sawtooth, and noise (which means using triangles instead of saws for drums is totally legit).

Four simultaneous channels is a SID impossibility, so every time you use the noise channel, you should mute something else.

None of this matters of course... I'm just saying - if you were really wondering what it would sound like, those are the limits .

Despite my apparent negativity, this sounds pretty cool. Carry on, sir.

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Posted: 2013-02-10 12:44 Reply | Quote
Ares64

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#44230
well arent there some SID songs that use 4 channels. the fourth one is like a sample channel or something?

but whatevs

maybe another day ill actually edit the drums so that they sound more SID-like

Posted: 2013-02-10 14:47 Reply | Quote
Doxic

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#44232
Ares, you could always use deflemask for SID's, it's not that hard and a lot of fun

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Posted: 2013-02-10 15:35 Reply | Quote
Ares64

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#44234
i tried but im really not sure how to work that tracker

Posted: 2013-02-10 17:27 Reply | Quote
Robotronus

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#44236
idk lol


Posted: 2013-02-10 18:44 Reply | Quote
Ares64

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#44238
jesus christ how horrifying

Posted: 2013-02-10 19:40 Reply | Quote
jrlepage
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#44239
This is a cool experiment but it doesn't really qualify as "your work".

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Posted: 2013-02-10 23:28 Reply | Quote
Dwedit

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#44246
I didn't like this at all. It looks like you just copy-pasted the square channels, then replaced the duty cycles with something sounding C64-ish. The sound was perfectly fine originally before C64-ifying it.

Posted: 2013-02-10 23:55 Reply | Quote
Ares64

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#44250
THIS IS WHY I AM RELUCTANT TO POST THINGS

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