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FamiTracker > General > Show Off Your Work > Sonic the Hedgehog 1/2 (Open, VRC7) Owner: poodlecock New post
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Posted: 2014-05-08 02:34 Reply | Quote
poodlecock

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#57034
Wait, did you even do anything for Spring Yard? I'd like to see anything you've done so far.

It's all right. I haven't touched this for a while either.

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"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Sonic the Hedgehog 1/2 Build 16 is OUT! Posted: 2014-05-13 01:24  (Last Edited: 2014-05-13 02:43) Reply | Quote
poodlecock

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#57224
Including new songs:
+ bd2000's and poodlecock's Green Hill
+ FlashingYoshi's Emerald Hill 2-Player
And a few fixes.

EDIT: Forgot the NSF and template~

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Posted: 2014-05-20 01:04 Reply | Quote
Shywolf



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#57533
Well, I have time to work on this now, but my interests have moved elsewhere and I'm already working on something else (not for this project). So, here's the tiny bit of Mystic Cave Zone 2-Player I have done. I might get back to this in the future.

Also poodlecock, please change my license for both this and my Sonic 3 VRC7 contributions to...

poodlecock wrote:
....used with modification (CC BY-SA).

Thanks.


Attachments:
sonic_2_build15b_template_s2mcz2p.ftm (49 Kb)
conga1.wav (9 Kb)
conga2.wav (9 Kb)
conga3.wav (10 Kb)
Posted: 2014-05-29 22:59 Reply | Quote
poodlecock

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#57785
Done. I have added Linker2A03's Hidden Palace and Shywolf's Mystic Cave.

There should be a template because of new DPCM samples but I'm too lazy to add it myself =P

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Attachments:
sonic_2_build16b.ftm (700 Kb)
Posted: 2014-05-29 23:09 Reply | Quote
Dr_Mustache

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#57786
Added template to cope with pcock's laziness.

The added songs are really good! Sonic Advance FTW.

Why does Mystic Cave 2P have a C00 at the beginning?

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This version of Dr. Mustache is outdated. Please download latest version here.
[Dropbox (my FT stuff)]
Attachments:
sonic_2_build16b_template.ftm (48 Kb)
Posted: 2014-05-30 02:01 Reply | Quote
poodlecock

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#57796
The songs which don't loop (like, for example, Mystic Cave 2P) have a C00 because when I export NSF, I don't remove the songs. So I put a C00 to stop playback so that the player moves to the next song.

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
Posted: 2014-05-30 02:27 Reply | Quote
Dr_Mustache

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#57798
Thank you, I understand. :D

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Build 16c is out! Posted: 2014-06-11 01:37  (Last Edited: 2014-06-11 01:39) Reply | Quote
poodlecock

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#58154
Nothing much. I'm just (about 90%) done with Sunset Hill and made Casino Night's bass and percussion.

Template has not changed, 16b template is fine.

EDIT: I MESSED UP THE NSF

_______________________
"im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to." -omgdonut
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