Like I mentioned in that post, I had to manually adjust the volume balance so that the 2A03 part could be heard. You do lose a bit of volume resolution on the N163 when you do that, but in your case it wasn't so bad since you used pretty coarse differences in volume in your instruments).
Thanks for the recording! You're amazing for doing this! <3
Btw, what values should I use if I want to get as close to the GB volume as possible (for both N163 and FDS). It's really annoying that you'll get different results from different NSF players (including Famitracker and hardware playback).
I would really appreciate if someone could provide a list of what values I should use to some NSF players, it would immensely help me with other GB songs that I'm currently working on.
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Ponies, Mega Man, Meshuggah, Rotten Sound and ice-cream! <3 YOUTUBE
It depends. The wavetable channel on GB has 2-bit volume, so it's either 100%, 50%, 25%, or silence. If you want it fairly quiet, you can use volumes of 8, 4 and 2, but you can also use 12, 6, 3, etc...
The point is, your max volume should be divisable by 4.
that name stello ducis sounds familiar...
Oh yeah, he was a beast at the sid chip in the early 90s! you should check out his cover of twinbee's theme from parodius. that's amazing!
If you want to use 1 N163 channel, you should avoid volume values greater than 3 or 4. In your cover I changed all 10's to 4's, all 6's to 3's and all 2's to 1's.
I never heard of that game before you posted this. It sounds like stello dusis was inspired by all the great childrens programming of the 90's, I could totally hear bits of parker's work on barney and friends seasons 1-3 here.
Btw, what values should I use if I want to get as close to the GB volume as possible.
For FamiTracker and NSFplay default settings, 14, 7, 3, and 0. For NSFs requested for hardware recording, 4, 2, 1, and 0 (so you can keep the even 100-50-25-0% division of the GB volume levels.)