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FamiTracker > General > Show Off Your Work > Share your short loops and doodles (part 2) Owner: jrlepage New Post(Locked)
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ALSO!!! Posted: 2014-07-21 02:26 Reply(Locked)
sparkyrogers

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#59645
Does ANYBODY know where this song came from??

I heard it on an old PC game when I was a kid. I remember how it went, I just forgot where it came from. Any help would be appreciated.


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test.ftm (11 Kb)
Posted: 2014-07-21 10:43  (Last Edited: 2014-07-21 10:44) Reply(Locked)
Tromino

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Location: Nintendo Wii
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#59662
I tried doing something from Kero Blaster, but I don't really know PxTone. If some other wants to, they can do more to this. :P

Edited with the FTM because this forum software is a potato.

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kb_boss_last.ftm (2 Kb)
Posted: 2014-07-22 01:17 Reply(Locked)
Macromaniac

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#59678
I don't believe anyone here has ever tried emulating the sweet sound of car engines revving in a racing game.
Time to fix that.


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racing.ftm (2 Kb)
Posted: 2014-07-22 14:44 Reply(Locked)
bd2000

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#59682
I forgot if I have posted this thing before.. :\


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misfortune_ost.ftm (3 Kb)
Posted: 2014-07-25 04:45  (Last Edited: 2014-07-25 20:12) Reply(Locked)
BlueYoshi33866

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#59765
This reminds me of a classic techno song

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123.ftm (8 Kb)
Posted: 2014-07-25 07:22 Reply(Locked)
OSMasterX

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#59769
Ring King Taiko Drum Master Remix
Yeah, because it uses the same loop in the middle around this song.


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ring_king_taiko.ftm (59 Kb)
Posted: 2014-07-26 15:34 Reply(Locked)
BlueYoshi33866

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#59812
Surely who has owned a Motorola v505 will remember this one. Or, a phone with MotoMixer for that matter.

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bp.ftm (8 Kb)
Posted: 2014-07-28 06:20 Reply(Locked)
CheeseGuy99

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#59872
Looks like my main thread is this one. Sad. xD

Inspired by necrophageons DK cover in the demo songs.

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randomtjahfdj_aksfj_aksfjalsf.ftm (3 Kb)
Posted: 2014-07-28 17:49  (Last Edited: 2014-07-28 17:50) Reply(Locked)
SonicManEXE

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#59885
New band director, new warm-ups.

You MUST use FT 0.4.2 to correctly listen! 0.4.3 has changed... something in the inner workings of some of the expansions (namely N163 and VRC7) that completely changes the balance of sound of the expansions when using multichip. I am aware that multichip was never supposed to exist in the first place and that I really should be using another program to create my arrangements, but frankly, I don't want to. FamiTracker is a great tracker and you guys are a great community (I'm also finally starting to create better 2A03/single expansion songs). If I have to keep using 0.4.2, that's fine with me.

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ave_maria.ftm (14 Kb)
Posted: 2014-07-29 14:30 Reply(Locked)
MrKyurem

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#59958
While making Cave Story stuff, I ended up with this. Sounds like the kind of thing you'd hear in the file name.


Posted: 2014-07-30 20:22 Reply(Locked)
Rozul_TheBlue

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#60013
this was way easier to cover than you'd think haha
(had to use n163 because of the low notes)


Attachments:
supaplex_pc_speaker.ftm (11 Kb)
Posted: 2014-07-31 02:50 Reply(Locked)
poodlecock

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#60029
SonicManEXE wrote:
You MUST use FT 0.4.2 to correctly listen! 0.4.3 has changed... If I have to keep using 0.4.2, that's fine with me.

We're not the only ones who use 0.4.2 still =D

Loving this arrangement, though why does Tuba use the the default wave?

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Posted: 2014-07-31 02:57 Reply(Locked)
jrlepage
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#60030
SonicManEXE wrote:
You MUST use FT 0.4.2 to correctly listen! 0.4.3 has changed... something in the inner workings of some of the expansions (namely N163 and VRC7) that completely changes the balance of sound of the expansions when using multichip.

You may be interested to know that from 0.4.3 onwards, there is a built-in mixer in the configuration panel.

Also, there is a new 0.4.4 beta that irons out a few flaws, most notably the fixed arps now behave correctly again. Might wanna check that out.

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Posted: 2014-08-01 21:56 Reply(Locked)
Rozul_TheBlue

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#60105
i got up at 8 am and i am ready to fucking party


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elec_man.ftm (9 Kb)
Posted: 2014-08-02 03:27 Reply(Locked)
SonicManEXE

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#60118
jrlepage wrote:
SonicManEXE wrote:
You MUST use FT 0.4.2 to correctly listen! 0.4.3 has changed... something in the inner workings of some of the expansions (namely N163 and VRC7) that completely changes the balance of sound of the expansions when using multichip.

You may be interested to know that from 0.4.3 onwards, there is a built-in mixer in the configuration panel.

Also, there is a new 0.4.4 beta that irons out a few flaws, most notably the fixed arps now behave correctly again. Might wanna check that out.

Wow! Thanks! jsr basically told me "no" to my question in the bug report thread.

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