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Posted: 2012-04-12 17:23 Reply | Quote
rainwarrior

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#33132
To be clear, the difference nicetas_c is talking about in Fester's quest is that "croak" sound at the end. Another example is Metroid track 10 (the Mother Brain room). These are little tonal clicks you can't really make without the linear counter.

H00's effect as previously discussed seemed to be an unintended consequence of the pitch reset jsr built into the hardware sweep effect. Wherever the NSF importer picks up H00, if that game happens to want a phase reset at the same time it's only a co-incidence.

Posted: 2012-04-12 18:06  (Last Edited: 2012-04-12 20:07) Reply | Quote
Doommaster1994

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#33134
That's another good thing about the linear counter, you can make all kinds of cool sounds with it (Like that sound from Fester's Quest).
Also, you say it's not noticeable, but what if there's a part of the song where only the triangle is playing, or the square, noise and DPCM channel volume is so low you can notice it? Also, there is one feature I would like to request but I'm 99.9% sure it won't make it into Famitracker, but like PPMCK, separate tempos for each channel.

Posted: 2012-04-12 21:31  (Last Edited: 2012-04-13 02:13) Reply | Quote
rainwarrior

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#33142
I dunno, if I wanted to complete FamiTracker's APU feature set, I would propose:

triangle Lxx - linear counter on current note only.

square/noise L0x - envelope on next note (use of volume channel or volume macro will immediately halt the envelope), or alternatively L01/L00 turns on/off envelope mode which just turns all volume values into envelope, if that's simpler to implement.

square H8x/HFx - set high bit to prevent pitch reset (allows keeping of H00 for phase reset effect, but also permits smooth alternating up-down slides).

Length counters are pointless since all possible values are multiples of 2 anyway (so it's really only a 60hz effect, same as Sxx or macro).


I've said before though, I don't want to request any of these, personally, because I don't need them (especially envelope, which is REALLY subtly different than a volume macro). Probably some people would like to see envelope and linear counter as part of the instrument definition too, which would probably be more annoying to implement, but at least some effects would make it possible to do.

Posted: 2012-04-12 23:46 Reply | Quote
Doommaster1994

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#33169
jsr also told me he would not support Hardware Decay. Only defense I had for it is that a lot of Nintendo games used it.
Linear counter isn't a whole lot like the Sxx to me. To me it's more like a H00 effect on the triangle channel.

Posted: 2012-04-13 01:11 Reply | Quote
Xyz_39808

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#33175
So, no high speed noise hats?

The incompleteness here kinda makes me wanna learn programming so I can create a version.

Kinda

Posted: 2012-04-13 01:17 Reply | Quote
FlashingYoshi



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#33176
And Sunsoft 5B support...? The expansion chip, not the game. For the last time.

Posted: 2012-04-13 01:23 Reply | Quote
jrlepage
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#33177
FlashingYoshi wrote:
And Sunsoft 5B support...? The expansion chip, not the game. For the last time.

There are much more important things to address right now than 5B support. Like, I dunno, FIXING N163 SUPPORT.

Be patient, for crying out loud.

Posted: 2012-04-13 01:28  (Last Edited: 2012-04-13 01:34) Reply | Quote
rainwarrior

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#33178
5B is already on the way, though I guess it will probably take another year before it happens.

Also, Doommaster, there are two different counters, linear counter and length counter. Length counter is the one that is completely redundant. Linear counter does something we can't do.

Posted: 2012-04-13 02:01 Reply | Quote
FlashingYoshi



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#33190
I can wait... It's just that people thought I was talking about the game (which I have no idea what it is, by the way).

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Posted: 2012-04-13 02:03 Reply | Quote
rainwarrior

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#33191
Nobody thought that. Everybody's just being jerks, like usual.

Posted: 2012-04-13 02:04 Reply | Quote
InterrobangPie

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#33193
These people are literally the worst.

Super rude!!

Also you are cute.

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Posted: 2012-04-13 02:08 Reply | Quote
FlashingYoshi



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#33196
And I thought it was just me! :P

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Posted: 2012-04-13 02:09 Reply | Quote
jrlepage
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#33198
InterrobangPie wrote:
These people are literally the worst.

Super rude!!

Also you are cute.

LUVVIE ALERT

Posted: 2012-04-13 02:14  (Last Edited: 2012-04-13 02:14) Reply | Quote
FlashingYoshi



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#33203
Agreed. :P Also wondering, is that poster a he or she?

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Posted: 2012-04-13 02:16 Reply | Quote
skinnyhead2000

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#33205
InterrobangPie is a male.

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