This particular song (and Dr. Regal Base 1 as well) contains one of the most fatal mistakes which is very common amongst Mega Man-esque song artists, so fatal that I decided to not put anything in 900BPM for the 900th topic in this subforum. Can you guys figure it out? I'm looking at you, Kevvviiinnn.
Dropbox link instead of attachment because the Dropbox site is not working properly on my phone and I can't download the module. QUINTON'S LAMENT!!!
The note B-3 has never been used in any of Capcom's songs, and thus cannot be used in this Capcom-esque piece.
Was I close?
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iGotno_scope wrote:
im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to.
Is it the fact that everything is blatantly stolen from previous Megaman songs, as in the entire Megaman 2 intro and the end of Wily 2 from MM10? Or those goddamn V02 echo sections?
MM9 Wily 2 is definitely longer, so this song obviously is not too long.
The use of channel volumes obviously isn't a fatal error.
But yes it has something to do with parallel notes.
Also no more near-miss fatal errors: Both Dr. Regal Base 1 and Scuba Man now have this fatal error as well. Strike Man itself is horrible enough that I treated that thing as 'not fatal'... (yeah, Strike Man is a hint)
im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to.
im going to continue making this crazy stuff then after a while my style will be so sick that you will be like damn suuun that shit is so sick i dont even get it. i will be like bro its ok.. you dont have to.