Team Comp 2 Posted: 2011-01-27 05:52
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tdude10
Member for: 5844 days Location: Manitoba, Canada Status: Offline
#12768
This whole team com thing really gets us places, so I thought I'd put another one in play, to see where we can take it. I added only bass and a harmony line, and only the beginning too, so there's much room to grow!
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teamcomp2.ftm (1 Kb)
tadpole
Member for: 7271 days Location: Renton, WA, USA Status: Offline
#12771
I tried sunsoft bass dpcm.
change anything you don't like, keep anything you like.
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teamcomp2002.ftm (12 Kb)
Posted: 2011-01-27 07:17 (Last Edited: 2011-01-27 07:43 )
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jrlepage
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Member for: 6541 days Location: Canada Status: Offline
#12772
That doesn't sound like the classic Sunsoft bass... ._.
EDIT: I tried actual Sunsoft bass just for kicks, and it turns out it doesn't sound nearly as good. Disregard above comment.
Funnily enough, the song already sounds complete as it is. :p I may try to add to it later though.
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gravy
Member for: 5842 days Status: Offline
#12774
added arps
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teamcomp2003.ftm (22 Kb)
Posted: 2011-01-27 08:52 (Last Edited: 2011-01-27 09:00 )
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jrlepage
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Member for: 6541 days Location: Canada Status: Offline
#12776
I made a 2a03-only version of tadpole's submission, if anybody's interested.
EDIT: Applied my modifications to the latest version (that means one free VRC6 square track) + made some minor mixing changes.
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tadpole
Member for: 7271 days Location: Renton, WA, USA Status: Offline
#12783
Cool, that was a good idea squishing in the kick between the echoes! Who will extend the song? Here's a segway to the next part.
I thought the arps were too loud, anybody want to fix the arps? I don't like the ones I added.
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teamcomp2_005.ftm (15 Kb)
tdude10
Member for: 5844 days Location: Manitoba, Canada Status: Offline
#12793
I'm working on something right now. might not extend it too far, but i'll get somewhere.
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Posted: 2011-01-27 16:22 (Last Edited: 2012-10-25 06:49 )
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gyms
Member for: 5742 days Status: Offline
#12794
Posted: 2011-01-27 16:49 (Last Edited: 2011-01-27 17:03 )
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tdude10
Member for: 5844 days Location: Manitoba, Canada Status: Offline
#12796
hmmm.... give me a few minutes, and i'll ad that to my work. and TRUST ME. there's alot added.
EDIT: Holeee crap! this is the most epic thing I have heard in awhile! you have GOT to listen to this!
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teamcomp2_007.ftm (22 Kb)
Posted: 2011-01-27 18:03 (Last Edited: 2012-10-25 06:50 )
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gyms
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#12798
Posted: 2011-01-27 19:23 (Last Edited: 2011-01-27 19:41 )
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tdude10
Member for: 5844 days Location: Manitoba, Canada Status: Offline
#12803
The G chord was supposed to be major... I don't know what exactly happened. I'm playing with the volumes, and frame 05 will be quieter. Also I don't know what you mean by arp/bass combo. The arp I get, but the bass is just playing the root note, G, which matches the g,b,g pattern on square 2.
EDIT: I added some leads here and there, and fixed the arp thing.
EDIT 2: there were a few things that neede tweaking.
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teamcomp2_007.ftm (23 Kb)
Mex
Member for: 6201 days Location: Victoria, British Columbia Status: Offline
#12807
OKAY WHO MADE INSTRUMENT 08
NOW I'M BLUSHING
Posted: 2011-01-27 21:15 (Last Edited: 2012-10-25 06:50 )
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gyms
Member for: 5742 days Status: Offline
#12809
RE: Team Comp 2 Posted: 2011-01-27 21:25
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Mex
Member for: 6201 days Location: Victoria, British Columbia Status: Offline
#12810
get equipped with: refined instrument set
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teamcomp2_007b.ftm (23 Kb)
Posted: 2011-01-27 21:30 (Last Edited: 2012-10-25 06:50 )
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gyms
Member for: 5742 days Status: Offline
#12811