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Posted: 2012-02-26 10:05  (Last Edited: 2012-02-26 11:31) Reply | Quote
DjJizzer5

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#30981
smoke weed everyday

N163 by the way

EDIT:

also i get high on ya memory......

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Attachments:
i_get_high.ftm (12 Kb)
the_next_episode.ftm (3 Kb)
Posted: 2012-03-07 21:43 Reply | Quote
DjJizzer5

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#31401
no matter how hard i try to, this thread is not going to be noticed anymore

parity from katawa shoujo.

ftm for better note releases, but worse performance on higher notes.

nsf for note cuts instead of releases (nsf export still needs some improvement), but better sounding and good pitch overall.

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Attachments:
parity.nsf (10 Kb)
parity.ftm (17 Kb)
Posted: 2012-03-07 21:58 Reply | Quote
jrlepage
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#31402
Oh I notice the thread, and I very much like what's in it. Sorry for not taking the time to reply often, but do keep 'em coming!

This last FTM I'm enjoying quite a lot!

Posted: 2012-03-07 22:08 Reply | Quote
DjJizzer5

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#31403
Thank you very much, jrlepage.

here's something different, in vrc6

its not like im going to finish it because it wouldn't get much attention (covering songs noone really heard before)

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Attachments:
lucky_drill.ftm (10 Kb)
Posted: 2012-04-07 08:58 Reply | Quote
DjJizzer5

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#32882
IT crowd theme cover made in couple of minutes.

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itcrowd.ftm (10 Kb)
Posted: 2012-07-29 09:59  (Last Edited: 2012-07-29 10:00) Reply | Quote
DjJizzer5

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#37404
titlescreen and menu theme for a game I wont cooperate in making anymore.

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Attachments:
titlescreenandmenu.ftm (11 Kb)
Posted: 2012-07-29 13:18 Reply | Quote
Ares64

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#37407
DjJizzer5 wrote:
IT crowd theme cover made in couple of minutes.


yes good

Posted: 2012-07-30 20:20 Reply | Quote
DjJizzer5

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#37503
bumpidy bump.

posted something in a while and got a one comment. on an older piece. moar, please.

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Posted: 2012-07-31 09:51 Reply | Quote
Fezuke

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#37542
Most of your ftm's are really good!

My favorites were:

-Last Battle - Cave Story
-Commodore64
-Next episode
-Lucky Drill
-Sky Base
-Heidi 10
-La Vice Kovr
-Swingyplay


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Posted: 2012-07-31 11:42 Reply | Quote
DjJizzer5

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#37549
that reminds me

commodore64 = Dont stop it

also i have more of da lucky drill ftm. (still unfinished)

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Attachments:
lucky_drill.ftm (13 Kb)
dont_stop_it.ftm (48 Kb)
Posted: 2012-08-14 21:49 Reply | Quote
DjJizzer5

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#38245
I actually finished it.

posting a .nsf too because sound 1000x times better.


Attachments:
maddox.ftm (9 Kb)
maddox.nsf (7 Kb)
Posted: 2012-08-15 03:54  (Last Edited: 2012-08-15 05:03) Reply | Quote
jrlepage
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#38277
Protip: I find enabling all 8 channels actually sounds less horrible, even on hardware. That's because using only 7 actually pushes the hiss up to about 17 kHz, which is still barely audible. 15 kHz is still very unnerving, but less so than 17 kHz.

Nice tune! My only gripe is the chord at the beginning of frame 0xB. The G#4 in the Namco 4 channel should be a F#4 (at least musically it makes more sense, I don't remember if the original has that mistake in it). Otherwise I love it! :)

EDIT - Found another issue: there's a memory conflict between instruments 00 and 05 (both of them are trying to read from memory position 0).

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Posted: 2012-08-15 09:20 Reply | Quote
DjJizzer5

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#38282
i get used to this 15khz hiss in 8 channels, but it's louder than it is in 7 channels. sometimes, if there's a highpitched lead on namco with 8 channels, my ears just hurt.

i dont really know which chord has a mistake on it, but im pretty sure that's what is in the original.

also thanks for informing me about memory positioning. i dont usually forget about it, but now i just did. huh. thank you.

Posted: 2012-08-17 15:01 Reply | Quote
DjJizzer5

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#38405
something i made to test supernsf. works quite nicely.


Attachments:
supernsf_test.nsf (73 Kb)
Posted: 2012-10-16 19:19 Reply | Quote
DjJizzer5

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#40618
is finishing this a good idea


Attachments:
magia.ftm (124 Kb)
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