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FamiTracker > General > FamiTracker Talk > DefleMask - A Multi-System Tracker Owner: Delek New post
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Posted: 2012-05-25 19:08 Reply | Quote
Delek

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#35179
Another update guys, seems that only the Japaneses are using the YMU759, because DefleMask was crashing when you close it while in YMU759 (stupid bug, tough). :P

Also I added the module file of my track Gosus.

Download!



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Posted: 2012-05-29 01:38  (Last Edited: 2012-05-29 04:01) Reply | Quote
Delek

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#35270
Fixes!:
01: A bug in the key repeat toggle was causing that moving using the arrows keys were a nightmare. Fixed!.
02: In some huge screen resolutions the mouse wheel could freeze. Fixed!.
03: DefleMask now takes 15% less HD space (compressed some old uncompressed DMFs)
04: Added some modules to the YAMAHA YMU759.

So I recommend to update DefleMask.

Also I done another video tutorial @YouTube, this rise the total DefleMask Tutorials to 3:
Tutorial 1: Basics
Tutorial 2: Envelopes (Macros)
Tutorial 3: Advanced Shortcuts
...
They are in my YouTube Channel.

I will done more and advanced tutorials soon, and I think that the next system to add will be YM2413 or SID.

Best Regards, Delek.

EDIT: Tutorial 3 DONE, check it out!. :D

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Posted: 2012-06-19 05:50 Reply | Quote
Delek

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#35914
Music Compo @ Battle Of The Bits using DefleMask 6!, you should register and show off your music!.

By the way, I need volunteers to test the already Linux Build of DefleMask before the release. :D

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Posted: 2012-06-20 00:08 Reply | Quote
Delek

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#35930
Hi folks!, I need your feedback in a very hard decision for me: cutting off the support of the YMU759.

Why I am considering this?:

First, very few dudes are actually doing music with it. After the release of DefleMask 3.5 all the hype is deposited in the Genesis/Master System, now in PC Engine or Game Boy, and the YMU is alone in the dark.

Second, it is very annoying in the code. The YAMAHA YMU759 is using an emulator with a very strange behavior, and I have lot of code and exceptions ONLY for it (all of the other systems are sharing the same main core).

Third, the emulator is closed source and done by YAMAHA, I reverse engineered it and there are lot of hacks everywhere.

Fourth, it is not portable. The Linux release of DefleMask is almost done, and the YMU759 WILL NOT BE AVAILABLE on this OS. After all, the YMU759 is only an option for Windows OS (because of the shitty Emulator dll).


The good things about it are:

First, there are no trackers that can done music for this obscure Mobile FM soundchip.

Second, maybe in a close future the cellphonechipmusic gets sky rocketed, and would be awesome that DefleMask can offer this support.

Third, this was the soundchip that started everything, without it, I think that DefleMask could never have been born.


Tell me what you think!, thanks!.

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Posted: 2012-06-20 00:45 Reply | Quote
Roykeru

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#35931
Keep it, or at least put it in a stand alone version. As far as I know, this is the only tracker with such an FM chip supported.

Posted: 2012-06-20 06:49 Reply | Quote
Doommaster1994

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#35936
I agree. I'm sure there are quite a few people who like composing on the chip and they'd be disappointed if you stopped support for it.

Posted: 2012-06-20 20:33  (Last Edited: 2012-06-20 20:34) Reply | Quote
Delek

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#35947
Thanks for the feedback. I managed to separate all of the YMU stuff of the main DefleMask's core, the YMU has his own files now. Then YMU759 will stay inside DefleMask for now, fully functional in Windows and without emulator feedback in others OS.

Now I will boot into Ubuntu to finish some final points of the Linux build.

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Posted: 2012-06-20 21:52  (Last Edited: 2012-06-21 01:39) Reply | Quote
Delek

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#35948
DefleMask 7 released!:

NEWS SO FAR:
01: Linux Build!, I tested it on Ubuntu 10 and runs pretty good.
02: The ROM Builders now are faster and transparent, they are included in DefleMask Core.
03: Fixed some issues with insert/backspace commands in a selection.
04: Fixed a bug related to the size of a song in memory, now the memory is managed in a clean and faster way.
05: Lot of bugs fixed.
06: Manual Updated.

DOWNLOAD!

I need feedback about the Linux Build guys!, and MacOS X build coming soon!.

EDIT!: I forgot to re-enable the note previewing!, I disabled it for debugging. Please re-download DefleMask!.

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Posted: 2012-06-21 18:25 Reply | Quote
PJ

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Member for: 435 days
Location: Poland
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#35976
Ok, i never actually used your tracker before, but i tried that linux build and:
- why there is SDL.dll in here? I think you forgot to delete it.
- after startup it shows splash screen and makes some weird sounds for like 10 seconds before it finally shows the actual tracker.

The interface works, i took me a while to figure out how to make a sound out of it. I tried Game Boy since it should be similar to Famitracker, but it just works terrible. I mean, the sound it produces is like distorted and slowed down in a weird way, kinda like the one on splash screen, i think that's the same issue.

So for now it is practically unusable. I have no idea why it happens, i use ALSA for sound system.

Posted: 2012-06-21 19:11 Reply | Quote
Delek

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#35978
Various Ubuntu, Xubuntu and Debian users are using DefleMask without problems. Try to install sdl lib or x11 package, seems that your Linux distro has an issue with SDL sound output.

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Posted: 2012-06-21 19:35  (Last Edited: 2012-06-21 19:38) Reply | Quote
PJ

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#35980
Yes, i have SDL and Xorg. I have never experienced any problems with SDL sound output. I used some programs that use it(zsnes, pcsxr, some small test programs i wrote myself) and everything was ok.

I use Arch Linux by the way, but i don't think that matters.

Posted: 2012-06-21 22:21 Reply | Quote
Delek

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#35982
Actually I think that it is related to 16 or 32 bits output. I will upload a new Linux build with a new parameter in the config.ini later in order to set the 16bits or 32bits sound output.

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Posted: 2012-06-21 22:54  (Last Edited: 2012-06-21 23:13) Reply | Quote
PJ

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#35983
Whoa, i did some more testing and i actually found another application with this behavior - Nestopia. There is an option there to choose audio system, and choosing SDL (instead of ALSA for example) causes sound to be distorted in similar way. That's interesting, maybe you should take a look if this works for you? If it does, then there is probably something wrong on my side.

Posted: 2012-06-23 10:21  (Last Edited: 2012-06-23 10:21) Reply | Quote
Delek

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#36018
DefleMask is going better and more compatible, I updated it and now it works in all Linux distributions without those sound problems that some users suffered!. Please PJ tell me if this update works for you too!.

NEWS:
01: Fixed incompatibility issues with the sound in some Linux's Distributions.
02: Fixed a frequency calculation error in the noise channel of the Game Boy (both Windows and Linux builds).
03: Removed SDL.dll from the Linux Build, it was in the package due to a mistake.

DOWNLOAD!

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Posted: 2012-06-23 15:55 Reply | Quote
PJ

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#36026
Yes, it works definitely better now.

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