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Although finished a bit late, here's my cover in celebration of 100 Youtube subscribers. A big "Thanks" to those of you who took the time to subscribe to my channel just to hear my covers after hearing them here.
This is the song used in the 2009 Oh! 20th Anniversary Gameboy Demo (Although Snorpung actually made another demo for the 20th, but this one's better). I absolutely love the WAVE channel in this song, and it is one of the two reasons why I wanted so cover this, the other being the combined lead-accompaniment-echoes used occasionally in the song, notably near the end.
Also, Gameboy volume levels are a fucking pain to balance.
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I tried listening to this on my HFC3 using my Megami Tensei II cart, but the N163 is way too loud. ):
A value of 5 in the N163 channel helps a lot.
Nice cover, anyhow!
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I'll remember to enable a couple of redundant channels next time I do one of these.
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Actually that's a pretty poor solution, since enabling more channels introduces aliasing to your N163 waves with no benefit in return (since you never actually use the extra channels). Lowering the volume in software (or, optimally but impractically, adding a resistor to your N163 cart) is the better solution, in my honest opinion.
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Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
Cool, you finished this! I really like how the N163 sounds, especially the percussion. Great cover! Looking forward to see more from you.
[quote=jrlepage]Actually that's a pretty poor solution, since enabling more channels introduces aliasing to your N163 waves with no benefit in return (since you never actually use the extra channels). Lowering the volume in software (or, optimally but impractically, adding a resistor to your N163 cart) is the better solution, in my honest opinion.[/quote]
Didn't you tell me in my Earthbound thread that you had your own Famitracker build that removes the aliasing? I would love to try that out.
You know, I've also been trying to cover some GB tracks and I was wondering what values I should be using for the Namco channel? If I'm correct, the GB waveform has 4 different values when it comes to the volume. I've been using 11, 7, 3 and 0 in Famitracker, but I was just thinking if these should be even lower...
Maybe I should do some WAV exporting using NEZPlug++ or something...
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[quote=Warheart]Didn't you tell me in my Earthbound thread that you had your own Famitracker build that removes the aliasing? I would love to try that out.[/quote]
Multiplexer hiss and aliasing are two different things. The build I was referring to only removes the former - there is no way to remove the latter other than building your own version of Famitracker with a botched N163 emulation that plays the waveforms as is (i.e. does not emulate the N163 at all).
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Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
[quote=jrlepage]Multiplexer hiss and aliasing are two different things. The build I was referring to only removes the former - there is no way to remove the latter other than building your own version of Famitracker with a botched N163 emulation that plays the waveforms as is (i.e. does not emulate the N163 at all).[/quote]
I was talking about the latter, but if you say that N163 will not emulate the sound correctly (I first thought that it would actually do that if you removed the aliasing), then never mind...
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Ponies, Mega Man, Meshuggah, Rotten Sound and ice-cream! <3
[url=http://www.youtube.com/user/seppowarheart]YOUTUBE
What I'm saying is, the multiplexer hiss is what my build removes, and not the aliasing. There seemed to be some confusion on your end in your previous post that I wanted to clear up.
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Follow me on [url=https://twitter.com/jrlepage2a03]Twitter.
I record (some) NSFs on hardware. Feel free to [url=http://www.famitracker.com/forum/posts.php?id=3633]request a hardware render.
The multiplexer hiss is a form of aliasing, but it's different than the familiar aliasing caused by digital sampling, which the N163 also has. The N163 actually has three different sources of aliasing (unfiltered interpolation of samples, internal samplerate, multiplexing).