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FamiTracker > General > Show Off Your Work > Super Mario Galaxy 2 - Freezy Flake Galaxy (VRC7) Owner: Fearofdark New post
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Super Mario Galaxy 2 - Freezy Flake Galaxy (VRC7) Posted: 2012-12-25 00:54 Reply | Quote
Fearofdark

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Member for: 4319 days
Location: Southampton, UK
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#43024
Merry Christmas/holidays people!

Had this lying around since last year at least, so decided to finish it and release it now that VRC7 works a lot better in Famitracker than it used to


Attachments:
fod_smgfreezyflakeb.ftm (48 Kb)
Posted: 2012-12-25 01:05 Reply | Quote
Doxic

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Member for: 3575 days
Location: California, United States
Status: Offline

#43025
Aww it's so adorable :3 Thanks for finishing it, I really enjoyed it!!

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Posted: 2012-12-25 04:28 Reply | Quote
BattleBeard



Member for: 3937 days
Location: Reisterstown, MD
Status: Offline

#43031
This is really perfect, and the little dings in VRC7 are very accurate to the original!

Posted: 2012-12-25 08:48 Reply | Quote
Patashu

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Member for: 3749 days
Location: Sydney, Australia
Status: Offline

#43039
This is a cute lil track~

Posted: 2012-12-25 21:38  (Last Edited: 2012-12-25 21:40) Reply | Quote
zephemeros

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Member for: 3944 days
Location: Campbell River, British Columbia
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#43054
supreme

Posted: 2012-12-28 02:37 Reply | Quote
PiecesOfEight

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Member for: 3462 days
Location: Alabama/Georgia
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#43120
I like where you were going with the second and third to last frame(pattern). :D Stellar work, as always.

Posted: 2013-01-02 15:02  (Last Edited: 2013-01-02 19:29) Reply | Quote
Fearofdark

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Member for: 4319 days
Location: Southampton, UK
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#43260
[quote=PiecesOfEight]I like where you were going with the second and third to last frame(pattern). :D Stellar work, as always.[/quote]

My original plan was to go into a mash-up of Freezy-flake and Rightside down galaxy, but in the end, decided against it. That explains the last two patterns though.

Thanks for your comments everyone!

Posted: 2013-01-04 05:57 Reply | Quote
Jayster

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Member for: 4968 days
Location: CO
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#43294
This is awesome man! I listened to the last two patterns and I would love to hear a mashup of the two songs from you, just sayin'... regardless, the song's great though, nice work!

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Posted: 2013-01-18 02:44 Reply | Quote
CheeseGuy99

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Member for: 3752 days
Location: Amarillo, TX
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#43607
You fool! You can't just release awesomeness like that! IT MUST BE CONTAINED. OH GOD. IT BURNS.


Ok, so I over-reacted. Deal with it. I gotta say what I feel. And I feel this song diserves over-reaction. In a good way.



I'm not crazy. Remember that.

Posted: 2013-01-19 05:41 Reply | Quote
Thom

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Member for: 4529 days
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#43645
For the volume decreases, you don't need to repeat the same number to lower the volume. You can just put decreased number when you need to that.


Instead of this:

44444333222111

You can do this:


4 3 2 1

It will save you time.

Posted: 2013-01-19 07:22  (Last Edited: 2013-01-19 07:22) Reply | Quote
jrlepage
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Member for: 4983 days
Location: Canada
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#43646
Repeated numbers occur when using the interpolate feature (Ctrl+G), so it's in fact more efficient and less time-consuming to just leave duplicate values in rather than deleting them.

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Posted: 2013-01-19 09:14 Reply | Quote
cak

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Member for: 4314 days
Location: oregon
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#43647
It depends on the scenario. Either way, I think FoD was already aware.

Posted: 2013-01-20 05:17 Reply | Quote
bbbzzz234



Member for: 3700 days
Status: Offline

#43654
[quote=jrlepage]Repeated numbers occur when using the interpolate feature (Ctrl+G), so it's in fact more efficient and less time-consuming to just leave duplicate values in rather than deleting them.[/quote]
I tried doing that before, but it led to issues down the line if I wanted to export to .nsf
any spots with repeated values were sped up for some weird reason

Posted: 2013-01-20 06:43 Reply | Quote
jrlepage
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Member for: 4983 days
Location: Canada
Status: Offline

#43655
You must've been using an old version of Famitracker.

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