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The rhythm's pretty exact, but I have a problem with the square channels' tone & feel you need to use an expansion chip (at least MMC5 with better duty cycle variation).
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[quote=TechEmporium]The rhythm's pretty exact, but I have a problem with the square channels' tone & feel you need to use an expansion chip (at least MMC5 with better duty cycle variation).[/quote]
Better now? (I do not want to use chip expansion, I want it looks like the European style of the NES games)
The lack of channels doesn't really bother me; I really like those arps, in fact.
The duty cycles on the lead are 'varied,' but they seem kind of random. Also - unless you have some specific reason for using the inverted 25's (V03) you should probably avoid them. Also, I think the 50% duty cycle the lead lands on is too soft. ...but that's just me.
This is pretty neat. Sorry about being such a douche before.
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Of course I don't agree with him using MM5 expanision to make a 2A03 song lol.
The problem is with the main part with the horns of the song you know it needs two channels to get the same feeling as the genesis version. You dont need the arps to play through 100% of the track, just use both track for the horns when it plays and then go back to the arps.
Great song by the way, and love the triangle drums, there like candy to my ears.
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