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FamiTracker > General > Show Off Your Work > Tribe (???) OST Owner: yucca70 New post
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Tribe (???) OST Posted: 2012-04-28 16:00  (Last Edited: 2012-05-06 02:48) Reply | Quote
yucca70

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Member for: 4120 days
Location: United States, PA
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#34350
Recently I've had the idea of creating an OST for a game I still have no ideas for. So, I THINK I've finished the OST. Now I am experimenting with some stuff, so if one sounds a little more "pathetic" then another, keep in mind it's all BGM except for the first one titled, title. Well, thanks anyway, I'm glad I can make an OST that has songs I can use.

All together this took me several days to complete! So I tried! lol

_______________________
Day 1147
I've read up on all of my old forum posts, and I can not tell you all how grateful I am to have had your support and feedback in the past
Thanks everyone! Keep on composing :D
~Yuccatosis
Attachments:
ost.ftm (48 Kb)
Posted: 2012-04-28 23:16 Reply | Quote
GigaRoid

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#34366
Yay! I'm not alone. Another game designer on here. SWEET! I wish I could hear your stuff.

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RE: ??? OST Posted: 2012-04-29 17:10 Reply | Quote
yucca70

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Location: United States, PA
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#34387
I have some ideas for this game, I've changed one of the titles to the songs too.
The game will be about some red guy finding treasure and ends up finding a book on the world's greatest treasure.
It was said to be locked up next to a graveyard under a tombstone
Well that's what I got for now, I'll improve on the story later.
Anyways we know what the game will be like so HAVE AT IT!

_______________________
Day 1147
I've read up on all of my old forum posts, and I can not tell you all how grateful I am to have had your support and feedback in the past
Thanks everyone! Keep on composing :D
~Yuccatosis
Attachments:
ost.ftm (48 Kb)
Posted: 2012-04-29 17:28 Reply | Quote
GigaRoid

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Member for: 3748 days
Location: Over there
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#34388
Why can't I load your ftm? I have the latest version...

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Posted: 2012-04-29 19:10 Reply | Quote
yucca70

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Member for: 4120 days
Location: United States, PA
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#34394
I'm using the Namco Beta, Maybe an NSF will help

_______________________
Day 1147
I've read up on all of my old forum posts, and I can not tell you all how grateful I am to have had your support and feedback in the past
Thanks everyone! Keep on composing :D
~Yuccatosis
Attachments:
ost.nsf (20 Kb)
Posted: 2012-04-30 16:46  (Last Edited: 2012-04-30 16:47) Reply | Quote
GigaRoid

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#34425
And I have no idea how to play nsfs...

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Posted: 2012-04-30 16:50 Reply | Quote
aaaaalex



Member for: 3823 days
Location: Next to my G4 MDD 2003
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#34426
Are you using FT 0.37 or 0.38 beta?
v. 0.38 introduces Namco 163 soundchip.
Search for the beta in the forum.

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I REALLY want FT in Stereo.

Also, skeuomorphic UI is ugly.
Posted: 2012-04-30 17:06 Reply | Quote
GigaRoid

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Member for: 3748 days
Location: Over there
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#34429
I don't know how to open an .rar

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Posted: 2012-04-30 17:37 Reply | Quote
Shywolf



Member for: 4098 days
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#34431
You can play NSFs using [url=http://famitracker.com/forum/posts.php?id=3203]this.
Meanwhile, you can unpack RARs (among other archive formats) using [url=http://www.7-zip.org/]this.

Posted: 2012-05-02 00:24 Reply | Quote
GigaRoid

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Location: Over there
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#34533
Okay, played it! They all sound like they would fit the described level pefectly. I wuv it! :> It isn't fezuke, but that wouldn't fit a game. Very skillful. Good job.

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You can't do it until you do it!

Coconuts: ^ < v > ^ < v > ^ < v > ^ v < v >
RE: Tribe (???) OST Posted: 2012-05-06 02:50  (Last Edited: 2012-05-06 03:05) Reply | Quote
yucca70

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Member for: 4120 days
Location: United States, PA
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#34711
Thanks, But the OST isn't quite over
I have made more decisions on the game and decided to destroy ALL the plot material and start a new one.
But onto the music portion, I have added a few useless SFX, and a new loop.

Check it out if you're interested.

EDIT- I feel that the new song sounds metroidish... oddly...


_______________________
Day 1147
I've read up on all of my old forum posts, and I can not tell you all how grateful I am to have had your support and feedback in the past
Thanks everyone! Keep on composing :D
~Yuccatosis
Attachments:
ost.ftm (50 Kb)
ost.nsf (20 Kb)
Posted: 2012-05-06 23:07  (Last Edited: 2012-05-06 23:10) Reply | Quote
GigaRoid

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Member for: 3748 days
Location: Over there
Status: Offline

#34742
The Boss Room loop seems repetitive... is that going to be playing the entire battle? Because if there's anything I like as a player, it's some cool music while you're beating up the big bad guy. BTW: Really like the Rich Woods and the Volcanic Pools. The title seems nice and subtle. Perfect.

Oh, and you do need to use some sort of tracker for some of these sound effects, but SFXR provides some other cool 8-BIT sfx. Try it out.

You need help coming up with a new plot? I've been told I'm good at doing that.

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You can't do it until you do it!

Coconuts: ^ < v > ^ < v > ^ < v > ^ v < v >
Posted: 2012-05-07 00:34  (Last Edited: 2012-05-07 01:08) Reply | Quote
yucca70

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Member for: 4120 days
Location: United States, PA
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#34746
Thanks, The boss room is the mini level before the boss, the boss theme is one I'm currently making.
Also, my plot ideas are a little mixed, but any ideas would be appreciated . (most likely would give some sort of credit)

EDIT- I've added the Mini Boss theme, Keep in mind the mini bosses are overrated and they are probably going to be hilarious.

_______________________
Day 1147
I've read up on all of my old forum posts, and I can not tell you all how grateful I am to have had your support and feedback in the past
Thanks everyone! Keep on composing :D
~Yuccatosis
Attachments:
ost.nsf (22 Kb)
ost.ftm (60 Kb)
Posted: 2012-05-08 22:18  (Last Edited: 2012-05-08 22:20) Reply | Quote
GigaRoid

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Member for: 3748 days
Location: Over there
Status: Offline

#34822
Giving your description of the bosses, that fits pretty nicely. i'll PM you the ideas...

EDIT: How come I'm the only other guy posting here?

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You can't do it until you do it!

Coconuts: ^ < v > ^ < v > ^ < v > ^ v < v >
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