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FamiTracker > General > Show Off Your Work > MMX3 Toxic Seahorse Demake (2A03) Owner: clerian New post
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MMX3 Toxic Seahorse Demake (2A03) Posted: 2012-03-15 19:32 Reply | Quote
clerian



Member for: 3786 days
Location: California
Status: Offline

#31783
I did this all by ear, so there are bound to be some inconsistencies in both timing and tone. I was using the original as a reference, so I tried to sync it to the tempo as closely as possible. I also took a few artistic liberties in vibrato, pitch bending, and changed up some of the lengths of notes when followed by rests.

While I like this version, I feel like there is room for improvement on this, but I'm honestly not sure what effects to use if I'm sticking to solely the 2A03.


Attachments:
toxic_seahorse_cover.ftm (8 Kb)
Posted: 2012-03-16 02:22 Reply | Quote
Bari10

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Member for: 3958 days
Location: Texas
Status: Offline

#31793
This is pretty accurate, considering that you've done it by ear. The only gripe that I have is that the squares in the last frame sound off. Also, the percussion was a little bare-bones, but I fooled around and think I fixed it. Nice job, though!


Attachments:
toxic_seahorse_cover01.ftm (10 Kb)
Posted: 2012-03-16 02:33 Reply | Quote
clerian



Member for: 3786 days
Location: California
Status: Offline

#31794
Thanks, your drums are [b]way[/b] better than mine. I need to study yours so I can make better noise drums. Also, I like your toms. I was actually working on a version with toms in them, but I suck at hearing specific articulation in tom rolls.

I took your version and fixed the ending, because it was bugging me all day, too. In the original version, I tried throwing 5ths in there, but it just doesn't work. I lowered the octave of the notes that were being played, and gave it an octave unison in Square 2 instead of attempting harmonies.


Posted: 2012-03-16 04:35 Reply | Quote
Bari10

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Member for: 3958 days
Location: Texas
Status: Offline

#31797
I think you've got the ending down pretty good, though I fixed the last note in the squares because it sounded off, but what you did certainly improved it! Mega Man-style noise drums are simple- they're usually short "taps", you could say. The ones I usually use are 14 10 4 3 0 in the volume. These drums are short and I think that they fit the bill, as far as custom, "by the ears" Mega Man drums go. Triangle toms are simple, as well- most covers I've seen use | 15 or 16 in the pitch.


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