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How many of you have played Super Mario XP? It's a fan game that combines the story and platforming of Super Mario Bros. with Castlevania gameplay elements, like health and sub-item usage.
Well, I'm making something similar--a fan game called Super Mario Bros.: Creatures of the Night. While it's in progress, I made several VRC6 arrangements of both Mario and Castlevania songs just for it.
I could do a bit of cleaning up some stuff, and not all of the songs currently on the file are complete (#32, 37, and 41), but oh well.
Last updated on May 5, 2012.
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SMB: CotN progress: Working on Tech Demo
YES, get rid of the tubular bell samples. It's the only black mark on an otherwise world-class soundtrack. Bell sounds are best done as slowly fading tones anyway.
Yikes, 167kb of STUFF. I've only listened to a few tracks so far, but it's been nice. Good job. (I'm not minding the bell samples either. They remind me of the ruins in Secret of Mana.)
I've finished Theme of Simon and I've done some cleanup. No more crapular bells.
Progress on game development is going slowly, but at least it's going. Mario can walk, run, and jump onto platforms of differing elevation now, although he's a bit buggy.
I'm considering scrapping the last song--although I have yet to see someone else make a VRC6 cover of the final boss theme from M&L:BIS, the "secret" bonus boss battle with Weegee is the only place where it would play as of now.
Perhaps I shouldn't have spoiled that in my previous FTM. Oh well. It's not like you people know where to find him.
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SMB: CotN progress: Working on Tech Demo
So far, I've heard songs 1-12, and I gotta say this is a very great concept. I'm lovin' the originals as well as the themes from the respected games you've covered. :D